No Post Day: Sometimes, You Just Can’t Do It Justice

I got around watching Hacksaw Ridge. I don’t think that I can do justice to the contents of the film without feeling as if I’m being nitpicky. Otherwise, I have spent most of my play time with Dirt: Rally and Call of Duty: Modern Warfare.

To be quite honest, I am also seeking a new game to actually sit down and play – something that I can pick up and not worry about much else since I don’t really have the mind for anything else. I do have an anime to watch, and a few subjects I want to talk about that I need to do some thinking on, so that’s that.

Broken Computer

For the last few months I’ve had an issue with my graphics card where, when playing any demanding game it would simply stop working and force me to do a hard shutdown. So far, I managed to work around it by carefully selecting which graphics options I enabled.

I simply decided that I just couldn’t handle it anymore as it seemed to be getting worse and worse. Took it to a shop to verify for certain what was the cause, and as I suspected they concluded it was indeed the graphics card not working properly. It took them the better part of the week so I didn’t get to play games during the little time that I usually have. Instead, I was convinced to watch “13 Reasons Why”.

No Post: Brain Timeout

Today, The Gaming Symposium released their episode about Transistor, a game that I hold very close to my heart. It is one of the first – if not the very first – game to make me cry. The podcast is good, absolutely love hearing the cast talk about their thoughts and this one was no exception. Much more deep than what at the time I played I was capable of, so it was refreshing both to remember my time with it and to be guided in exploring it much more than I initially had. It is about time I revisited it, and now I will be better prepared for it. Oh, and obviously it reminded me of the soundtrack.

Meanwhile, earlier this week I watched Dodger’s playthrough of Night in the Woods. It was quite the ride, even though I merely observed. It talked about oh so many things that I had wished were explored in games and media. And I feel overwhelmed by it. I don’t have the tools nor the experience to be able to process and turn these thoughts and what goes on in the game into anything resembling coherence. Any attempts I’d make at trying to talk about Mae’s or Bea’s attitudes would fall short, and I don’t have any frame of reference to even talk about Gregg and Angus’ situation. The town? What it is going through? Neither experience, whether first hand or second, nor the knowledge to begin to unravel what it. I know there is meaning there.

The best I can do is recommend the game as the most unfiltered, well executed gaze on these mundane subjects I have experienced (which is, granted, limited) punctuated by the rather interesting plot. And then, just read and listen what others have to say, as I try to make sense of it myself. Hopefully, I will be able to write about it later.

Not much

I continued my Minecraft trek across the land. The next area is going well, though it will take longer. I’ve decided to use Diorite as my structural building material for this zone along with Acacia Wood planks for any wooden structures. I was also lucky to find surface-level lava, so I know what I’m going to be using for the beacon structure itself. It will probably be a giant lightbulb built on top of stone and glass.

Otherwise I have played some Siege (got my valentine’s day skin). It is still as fun as before, and I’m as bad as before. I also played a bit of Star Wars: Galactic Battlegrounds for nostalgias sake. It is still fun, if a bit broken – a common theme among that family of games.