Watching Persona 5

Since I do not own consoles of any kind, Persona 5 is that game that I am simply not going to play, but I damn wish I could. The game is stylish, has interesting, not too slow gameplay and there simply isn’t much like it that I know of. As we live in the future™, I’ve been following Adam Koebel’s (youtube/twitch) playthrough instead, and, oh, it has been a joy to watch.

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Formative Games

Every so often, I wonder which games would I recommend in a couple of decades as the kinds of games that were important for either the medium or myself. As new games are released, old ones fade from memory and my own taste changes, I never think about the same games. There are some, however, that seem constant, and are also the oldest of the group.

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No Post: Brain Timeout

Today, The Gaming Symposium released their episode about Transistor, a game that I hold very close to my heart. It is one of the first – if not the very first – game to make me cry. The podcast is good, absolutely love hearing the cast talk about their thoughts and this one was no exception. Much more deep than what at the time I played I was capable of, so it was refreshing both to remember my time with it and to be guided in exploring it much more than I initially had. It is about time I revisited it, and now I will be better prepared for it. Oh, and obviously it reminded me of the soundtrack.

Meanwhile, earlier this week I watched Dodger’s playthrough of Night in the Woods. It was quite the ride, even though I merely observed. It talked about oh so many things that I had wished were explored in games and media. And I feel overwhelmed by it. I don’t have the tools nor the experience to be able to process and turn these thoughts and what goes on in the game into anything resembling coherence. Any attempts I’d make at trying to talk about Mae’s or Bea’s attitudes would fall short, and I don’t have any frame of reference to even talk about Gregg and Angus’ situation. The town? What it is going through? Neither experience, whether first hand or second, nor the knowledge to begin to unravel what it. I know there is meaning there.

The best I can do is recommend the game as the most unfiltered, well executed gaze on these mundane subjects I have experienced (which is, granted, limited) punctuated by the rather interesting plot. And then, just read and listen what others have to say, as I try to make sense of it myself. Hopefully, I will be able to write about it later.

Busy with life…

I’ve been quite busy lately. It is exam season and I just haven’t had the presence of mind to play anything more than my regular, easy to pick up games. So my weekend was pretty much the Arma session, and a few rounds of Call of Duty every now and then.

I did pick up Minecraft briefly. Generated the world and spent an hour or two just gathering resources and building the first of many waypoint structures. Then I stood at the top and gazed to the horizon.

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As seen from my first waypoint structure: “Is that an island? Or a continent? I want to know…”

 

 

Yeah, that’s where I will go next. I’ll build a small dock, put a boat on the water and row all the way to the other edge. That will be the next place I’ll build something. Perhaps this time I will build it out of stone. Regardless, it ought to be fun.

I’ve also been playing EVE Online. It has been mostly station trading in an alpha (ie limited) clone. It doesn’t require much attention, as I can just check the orders every break or two. It is entertaining to just keep watching the numbers go up slowly but surely. It is an exercise in frustration, though, due to the limits imposed by the alpha status. A huge chunk of my profits get eaten by taxes and fees, and I’m limited to 17 orders, which doesn’t let me diversify much. I’m making it work, though.